28/12/2015 Author Uncategorized
Subtris is a Tetris variant that analyses your pattern behaviour based on dropspeed , horizontal positioning when multiple positions are available aswell as piece spin position when multiple positions are available. After an initial learning period where the game analyzes your behaviour of [~15 minutes] the game begins. This learning period is unique since its […]
Concept, Gaming, Tetris, work in progress
13/06/2013 Author Game Design
What are the core features of classical roleplay games , be they online or offline? Character evolution. You play your role and your role evolves over time. However the whole experience has to take place somewhere in a world or else it would be a boring and more of a tamagotchi like gameplay. The worlds […]
Dungeons, Game Design, Gaming